@startuml
sprite $truck_ramp_box [48x48/16] {
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!define FA6_TRUCK_RAMP_BOX(_alias) ENTITY(rectangle,black,truck_ramp_box,_alias,FA6 TRUCK_RAMP_BOX)
!define FA6_TRUCK_RAMP_BOX(_alias, _label) ENTITY(rectangle,black,truck_ramp_box,_label, _alias,FA6 TRUCK_RAMP_BOX)
!define FA6_TRUCK_RAMP_BOX(_alias, _label, _shape) ENTITY(_shape,black,truck_ramp_box,_label, _alias,FA6 TRUCK_RAMP_BOX)
!define FA6_TRUCK_RAMP_BOX(_alias, _label, _shape, _color) ENTITY(_shape,_color,truck_ramp_box,_label, _alias,FA6 TRUCK_RAMP_BOX)
skinparam folderBackgroundColor<<FA6 TRUCK_RAMP_BOX>> White
@enduml